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Looking for feedback on fit for an illustration

Stephanduq

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Hey guys,
i'm working on an app that creates combinations of patterns and colors between suit/tie/shirt that according to design principles always work (how humans interpret the final design is always a bit hard to predict right). I finished all the technical stuff, and now I'm painting the final assets I intend to use. Since it is very easy for me to create paint-vision wich causes me to loose track of the general proportions over time, I was wondering if any of you could give me a fit check. A pair of fresh eyes always tends to help getting things right :)
 

Stephanduq

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Lapels look skinny and wimpy. Arms are like Popeye arms.
Thanks!

Do you have a suggestion for a good average size of the lapels?

Ha, the arms! My usual work is drawing barbarians, space marines and all that kind of stuff. So I suppose that kinda seeped into this.

I expected much worse! Or that might still come
 

GBR

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Lapels hideously thin, sleeves too short in relation to arms and they look like those of a gorilla, coat looks far too long and pockets too low as a result. Elegant it is not.

Why not give up, not your forte and of minimal sale value?
 
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JubeiSpiegel

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As a fellow illustrator/graphic designer, i will say to take the advice in this forum, while making sure you don't alienate your target demo for this app. Is that an app for i-gents, or for contemporary/fashionable young men?

That said, the illustration looks good. From my interest in sartorial things, i have incorporated some of that into my own illustrations. Specifically, that while wrinkling and compound shapes add character to illustrations, a good looking suit is best drawing with great flow and drape. Good luck with your app... :slayer:
 

Stephanduq

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unbelragazzo: Thank you for your reply! And the references as well, they are helping a lot.

GBR: what kind of ridiculous suggestion is that? I deliver hundreds of different designs a year, and with a lot of designs I do not know all the in-outs of the topic, that is when art-directors step in and they suggest changes. For this project I lack a knowledgable art-director, so I ask a community to guide the design to completion. I really do not see the need for such a demeaning comment.

JubeiSpiegel: Thanks!

jrd617: I hope that is a somewhat positive thing?

Man of Lint: I'm not getting it :p
 

Stephanduq

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Forgot to add some text to the image. I have been taking the advice, and doing some quick changes, my apologies for the sketchy feeling of it. But I want to be sure it is right before I start finishing it. I'm a bit in dubio about the length. Using drawing principles I should assume that the character is 8-9 heads tall in comparison to the normal human length of 7 heads. Wich mean that the torso is about 1/2 to 1 head longer then on a real person. The lack of an actual head is making it feel elongated and a bit silly though. So I took the image and made it work for 7 heads, but it kinda feels too small.

Any suggestions are more then welcome
 

Stephanduq

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Since it is taking ages for the comments to be approved, I already fixed alot of the mistakes. And I think I'm almost there, how does this feel?



 

JubeiSpiegel

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Looks pretty clean. The details are arguably preferences at this point, but they will be argued non the less :)

How many suit style templates are you planning to make? Also, how will the color matching be determined?
 

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