Battlefield: 2142 is about as hardcore online roleplaying as I get. I've shyed away from many of those games strictly b/c people get sooo into them, they lose touch with their real life. Apparently they're crazy addictive. This is undoubtedly a big problem. Some people get sucked in to the point of neglecting RL responsabilities. I did back in the day although I've got too much to lose to repeat that pattern of behavior at this point in time. I think EQ was probably the worst for that. EQ was never my big thing but when I played i was in a "uber guild" nonetheless. That meant we raided (went after big kills) every night from 7pm till whenever we were done, which typically meant 1am at best. If the raid wiped and we had to do corpse recovery, it could extend till the wee hours of the morning depending on how bad the wipe was and in what zone. AC was probably something you would have liked. You could kill anyone you wanted, take their stuff and they couldn't do anything but whine or attempt to kill you in return and hopefully get their stuff back. It was quite tactical and a good amount of twitch skill was involved. That was unusual in an mmorpg which are usually very character-dependant in terms of killing ability. Back in uni I found that I generally prefered pking to going out. Sad, I know, but it was a blast in the early days. I've done a lot of extreme sports, including sky diving, rock climbing at a competitive level, etc., and I can say with a straight face that PKing in AC got my blood pumping more than sky diving. Rock climbing trumped all though. If I went back I'd definitely moderate my play time compared to the old days though. Brian, I'll PM you the guild details. I don't want to mix my online identities! Guild politics can be very nasty and I'd hate for stuff on this forum to find its way to "that world."