or Connect
Styleforum › Forums › Culture › Entertainment, Culture, and Sports › Video Games
New Posts  All Forums:Forum Nav:

Video Games - Page 327

post #4891 of 5024
OW patch is now live.

The Nintendo thing is pretty cool. Shame though that they don't allow for additional games to be installed/bought.

Pokemon Go is fun.
Quote:
Originally Posted by gort View Post

Proof that cd key selling sites are shady as fuck. I forget who said it that they bought overwatch on one of these shady sites.
Warning: Spoiler! (Click to show)
Meh. Read up on what G2A is. And yes, G2A is shady.
post #4892 of 5024
Oh, been playing a bunch of PoE lately. I've barely played D2 so D3 was the first ARPG I've ever really played. Never was fully happy with it. I mean, it runs very smoothly and such but something's lacking. PoE is really good so far. Engine is pretty shitty, but the game makes up for it. Friendly people. Unique 3rd-party-and-whatnot trading mechanics.
New patch just rolled out today and new xpac is going to be released soon-ish.
post #4893 of 5024
BTW, no posts on how Steam is banning gambling sites (e.g. all those csgo sites)? Sure, there's still a bit of gambling involved with cases considering that you can sell the loot for "real money", but it's certainly a gamechanger.

And the new Humble Bundle is preetty good, even if you don't like Battleborn (who does? tongue.gif) https://www.humblebundle.com/2k-games-bundle .
post #4894 of 5024
Outside of Konami, and Capcom, making licensing deals to republish retro games in any fashion is a clusterfuck of tedious detective work to find out who today owns what. Don't ask me how I know.
post #4895 of 5024
Quote:
Originally Posted by Reggs View Post

Outside of Konami, and Capcom, making licensing deals to republish retro games in any fashion is a clusterfuck of tedious detective work to find out who today owns what. Don't ask me how I know.
Don't leave us hanging.
post #4896 of 5024
Quote:
Originally Posted by Reggs View Post

Outside of Konami, and Capcom, making licensing deals to republish retro games in any fashion is a clusterfuck of tedious detective work to find out who today owns what. Don't ask me how I know.
Was that regarding my criticism [that you cannot buy more games, install more games (or have any internet connection)]? The Wii, for example, has 92 purchasable NES games.

http://www.nintendo.com/games/game-guide?pv=true#filter/wii|-|-|-|-|-|-|-|nes|-|-|-|-|-|title|asc|-|-
post #4897 of 5024
I use to be the director of marketing for a company in the gaming industry. Without giving too much away, my department had the task of finding out who currently owned a bunch of 8-16 bit retro games and negotiate licensing deals. I expected the project to take some time and prioritized the list of games I would go after and gave it to one of my team members who had a ton of historical knowledge about the industry. Not much progress was made so I decided to spend a bit of time on it myself. The whole thing devolved into a time sink of detective work to find out who currently owned what game, and at the conclusion of that everything turned into phone tag hell. Some people I spoke too simply did not know for sure if their company was legally able to licence a game. Some of these people had not really been approached with anyone trying to make a deal like this before and wanted too much money, I guess because there was no historical precedence for what a "good deal" was. And to my surprise, many people were not even interested in making a deal on some unproductive IP/game despite it being a way for them to make money without lifting a finger. The only companies who you can make a deal with quickly are the larger ones that never had any of their IPs change hands and know exactly what they are doing by milking these old games, like Sega and Capcom. I could not go after them for this specific project due to political reasons.

The prioritized list I made got shorter and shorter until I canceled the whole project. Even if only time was wasted on it, it was one of the few projects I took on that ended in complete failure. It actually makes me feel a bit better to see that this Nintendo plug and play has only first party games, or games that were made by companies that still exist today. I'd bet you any amount of money whoever at Nintendo was tasked to make this machine happen ran into the same nightmare I did, then stripped the project down to just Nintendo games and a handful of other games from companies who have just always been around since the 80s/90s.
post #4898 of 5024
Quote:
Originally Posted by Reggs View Post

Warning: Spoiler! (Click to show)
I use to be the director of marketing for a company in the gaming industry. Without giving too much away, my department had the task of finding out who currently owned a bunch of 8-16 bit retro games and negotiate licensing deals. I expected the project to take some time and prioritized the list of games I would go after and gave it to one of my team members who had a ton of historical knowledge about the industry. Not much progress was made so I decided to spend a bit of time on it myself. The whole thing devolved into a time sink of detective work to find out who currently owned what game, and at the conclusion of that everything turned into phone tag hell. Some people I spoke too simply did not know for sure if their company was legally able to licence a game. Some of these people had not really been approached with anyone trying to make a deal like this before and wanted too much money, I guess because there was no historical precedence for what a "good deal" was. And to my surprise, many people were not even interested in making a deal on some unproductive IP/game despite it being a way for them to make money without lifting a finger. The only companies who you can make a deal with quickly are the larger ones that never had any of their IPs change hands and know exactly what they are doing by milking these old games, like Sega and Capcom. I could not go after them for this specific project due to political reasons.

The prioritized list I made got shorter and shorter until I canceled the whole project. Even if only time was wasted on it, it was one of the few projects I took on that ended in complete failure. It actually makes me feel a bit better to see that this Nintendo plug and play has only first party games, or games that were made by companies that still exist today. I'd bet you any amount of money whoever at Nintendo was tasked to make this machine happen ran into the same nightmare I did, then stripped the project down to just Nintendo games and a handful of other games from companies who have just always been around since the 80s/90s.
Thanks for the insight and yep, that sounds reasonable. Still doesn't explain why the Nintendo Classic Mini is limited to 30 games when the Wii offers 92 purchasable NES games. 30 preinstalled games with the possibility to buy more? Much better. Then again, the Nintendo Classic Mini is "relatively" cheap.
post #4899 of 5024
Quote:
Originally Posted by b1os View Post

Thanks for the insight and yep, that sounds reasonable. Still doesn't explain why the Nintendo Classic Mini is limited to 30 games when the Wii offers 92 purchasable NES games. 30 preinstalled games with the possibility to buy more? Much better. Then again, the Nintendo Classic Mini is "relatively" cheap.

Probably so they can keep charging people $5 for the 62 other games
post #4900 of 5024
Quote:
Originally Posted by grundletaint View Post

Probably so they can keep charging people $5 for the 62 other games
That's the thing. You can't buy or install additional titles.
post #4901 of 5024
Quote:
Originally Posted by b1os View Post

That's the thing. You can't buy or install additional titles.

That's my point. You can on the Wiis. So either N thinks they can make more money selling the individual downloads on other systems, sees it as an incentive to get people to keep buying Wiis, or really just doesn't give a shit and picked 30 games to load and still make a buttload of cash selling the minis anyways.

That and adding more games and/or Internet ability would add to the cost of the system...
post #4902 of 5024
Quote:
Originally Posted by grundletaint View Post

Probably so they can keep charging people $5 for the 62 other games

Did you even read anything about the system? They aren't going to sell any additional titles to load onto it.
Edited by gort - 7/25/16 at 7:35am
post #4903 of 5024
Quote:
Originally Posted by gort View Post

Did you even read anything about the system? They aren't going to sell any additional titles to load onto it.

I know that. I'm talking about the Wiis in that respect.
post #4904 of 5024
A Wii is still like $90. This is $60 and is much closer to impulse buy/stocking stuffer territory. Plus it's going to have a dead simple UI, looks like a NES and comes with classic style controllers. You plug it in, turn it on and game. No accounts to set up and fiddle with.

I agree that it should be even cheaper then $60, but don't underestimate how much of a difference the pricing here will make to the target buyer.
post #4905 of 5024
Quote:
Originally Posted by Jr Mouse View Post

A Wii is still like $90. This is $60 and is much closer to impulse buy/stocking stuffer territory. Plus it's going to have a dead simple UI, looks like a NES and comes with classic style controllers. You plug it in, turn it on and game. No accounts to set up and fiddle with.

I agree that it should be even cheaper then $60, but don't underestimate how much of a difference the pricing here will make to the target buyer.

 

Agreed.  $60 is what a normal console game costs now, so I can see this being a Christmas gift for an older gamer easily.

New Posts  All Forums:Forum Nav:
  Return Home
Styleforum › Forums › Culture › Entertainment, Culture, and Sports › Video Games