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Video Games - Page 314

post #4696 of 5024
Already works with games like Rocket League.

They could always leave auto-aim on for the consoles...basically as an admission of their FPS inferiority.
post #4697 of 5024

Sony has always been on board with cross platform play. Xbox has finally decided to join. The more people to play with, the better.

post #4698 of 5024
Got the Division for free when I built my new gaming PC. PLayed about an hour of it. It seems neat but not sure I can stomach another grindy game.
post #4699 of 5024
I've only played a few hours, but the environments in The Division are annoying to me. Hard to tell if an object is one you can move over or not. For instance, you can scale just about any freestanding 8 ft fence, but an waist-high pile of rubble - you're going to have to go around.
post #4700 of 5024
Should I get it? My brother wants me to join him in the gaming. I enjoy Counter-Strike FWIW.
post #4701 of 5024
IDK if I am qualified to give a rec or not, it's not they kind of game I usually play. Counter Strike is a FPS, no? The Division is a cover shooter
post #4702 of 5024
Playstation VR got announced for $399. Very good pricing even if I agree they should have included the camera. FWIW you can pick that up on Amazon for $44 right now, shipped.
post #4703 of 5024

Will need to wait to see game performance for all these VR options; given the gap in power between the PS4 and the PCs required for OR and the Vive, I'm not sure what to expect. I know there's other things at play here (optimization) but still, will probably wait for further iterations before making a decision.

 

AMD got into the VR game as well, but their SULON thing is quite unique bizarre... Backpack computing FTW?

post #4704 of 5024
^thanks RedLatern, I am aware of that difference. I just don't get the hype behind the Division. The game play and environment seems like there is still room for development. I am usually not an early adapter..
post #4705 of 5024
Probably smart. It's fun, bust most new games usually are. It definitely has warts.
post #4706 of 5024

I´ve put in quite a few hours. I like doing side missions and encounters on my own but prefer to matchmake to main missions on hard. That´s a lot of fun and it gets quite challenging.

post #4707 of 5024
Quote:
Originally Posted by phoni View Post

Will need to wait to see game performance for all these VR options; given the gap in power between the PS4 and the PCs required for OR and the Vive, I'm not sure what to expect. I know there's other things at play here (optimization) but still, will probably wait for further iterations before making a decision.

AMD got into the VR game as well, but their SULON thing is quite unique bizarre... Backpack computing FTW?

Vive has the best tech hands down. You can walk around with it, and it comes with 3D controllers. Also Valve is going to make the entire Steam library available to play on it, so in addition to games developed specifically for VR, you can play your old games on it too. I really hope Vive becomes the VR standard because I trust Valve to make the best ecosystem for it. Also, in the early days a lot of what Oculus figured out about VR was research that came from Valve.

Oculus has good tech as well, but controllers are coming out later, and the games for it are limited to sitting in a chair. The advantage with Oculus is that they have a pretty good number of games at launch.

PlayStation VR is different from the above two. It's not a fully immersive VR experience. You can see the floor while wearing it I've read. Sony started heavily subsidizing VR game development long ago, and many of the VR games that will made for this have not even been publicly announced yet.
post #4708 of 5024
I've never read that about Sony VR. Are you sure it wasn't just an early version of the hardware? From what I understand, other than the resolution and FPS (which is compensated for with some special tricks Sony uses) it's on par with the other two. No one doubts the other VR headsets will provide a better and more "high end" experience but they also cost more and must be tethered to a $1k PC. Noth I have read indicates you can see the floor on the (near?) finished hardware.
post #4709 of 5024
Quote:
Originally Posted by RedLantern View Post

The game seems harder than previous versions, could just be that I'm not used to it yet. Ammo is pretty scarce for me at this point. Not used to the new skill trees yet. Map functionality is severely lacking.

Ammo is a problem idd besides crappy .38. I'm in middle of the game now, I play it on hard and it's easy overall imo. If I'd put most points in agility, perception and endurance at the beginning and used power armor at all it would be a cakewalk, rifle perk + gun nut is OP.

The game overall is pleasant but weak for a fallout game imo. Pluses are that it's massive and you can build guns, armor even settlements. Some locations are really well made. Story and quests are rather dull, some characters are good and distinct like Valentine but overall in most cases you don't give two shits about story and kill random raiders in the wasteland. Cool game but have very little in common with Fallout1 and Fallout2 unforunately. Perhaps worst Fallout so far.
post #4710 of 5024
Already put in 13+ hours over the past weekend on The Division. Pretty fun, I am enjoying it.

I am curious how the planned graphics were since the big complaint it seems is the actual graphics.

For me I am using an HD monitor with highest graphic settings...I feel quite immersed in the environment. Just exploring and running around the city is taking most of my gameplay. I have not done much story quests yet.
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