Originally Posted by whnay.
I think its as much about poor messaging as it is lack of imagination (or denial of current digital trends) on the part of gamers....
The digital gaming experience is coming whether you like it or not. Many will say its about greed, power, control, etc. But I think that ignores a lot of the obvious benefits.
No one is denying digital downloads are the future. Both the X360 and PS3 had them and both next generation systems will too. I don't understand why you seem to want to ignore the simple fact that this is about MS applying the types of restrictions usually reserved for digital downloads to physical media.
Also, what are these obvious benefits here that MS is promising that their new DRM restrictions on physical media will provide gamers?
Originally Posted by whnay.
Take the cloud computing power MS is dedicated to support X1. It will allow developers to create environments in excess of 10x larger than what is capable using just the system. Think about that for a minute. Imagine game worlds that expand as the players increase or games in which most of the background noise / graphics are offloaded so that your box is in charge of the important stuff (character movement, hit boxes, etc). The PS4 should be called the PS3.5.
The leap forward is creating a much more immerse, real time, community experience - the only way to do this is online and using things like the cloud to make it a reality.
You really swallowed MS's PR spin hook line and sinker didn't you? The cloud stuff is marketing bullshit. You cannot realistically share processing load between a local system and a remote system because the passing of data back and forth, even over broadband, is to slow. Latency will be too high. This will not live up to the promises MS is making.
One can only off-load tasks that require a lot of processing on very small data-sets and that the system doesn't mind waiting on asynchronously to finish. You can use it for heavy non-time critical number crunching. Chess AI, city simulations - that sort of jazz, but it in no way grants the system additional "power" in a traditional sense, it won't render more polygons per second for you, it can't aid with anything that needs to be computed every frame such as movement, animation, game play processing.
What you can do in the cloud are the things like remote video compression and streaming of games running on remote hardware. But for both of these the device you are using isn't vitally important, you could theoretically stream a next-gen game onto a Xbox just as well as you could an Xbone.
So to conclude, it's bullshit. It's not even 10x as powerful before you take the fairy dust and magical unicorns into account. Marketing spin being fed to the masses to cover-up the fact that MS is delivering a system that’s measurably less powerful than the PS4 for $100 more.
Not to give Sony a pass here either with this type of BS. Everyone seems to forget that Sony has made these types of pie in the sky “cloud power!!!” promises too. It’s not even a “feature exclusive” to the Xbone, so I am not sure why it keeps getting touted out as one. Really the only difference here is Sony is focusing on game streaming and remote play, which are far more realistic and achievable with current technology and broadband infrastructure.Edited by Jr Mouse - 6/17/13 at 12:44pm