Not to mention the actual gameplay "interludes" were plotless cover shooting.
ME1 was good, ME2 had a nice balance of storytelling/action, ME3 broke that balance because they wanted to make a movie and not a game.
Survival Horror seems neglected to start with. I mean, Resident Evil has become nothing but an action franchise at this point defined by its limitations on movement. Don't get me wrong, I like to play strategically and manage resources, but it makes it even more intense within a horror format. That's what made games like Fatal Frame and Clocktower so good... Limitation on action and feeling susceptible instead of like a tank.
Has anybody played Amnesia: Dark Descent?