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Video Games - Page 209

post #3121 of 4228
Oh man i love bt.

Bt double dragon was the shit for nes. So fun.
post #3122 of 4228
ROFL. So true on battle roads.
post #3123 of 4228
The Geth effin rule.
post #3124 of 4228
My friend and I and a case of beer took fucking HOURS to beat that level on BT....fuck...
post #3125 of 4228

Again, Battletoads Double Dragon for NES. Man, that game was so fun. I love the Toads. I really wish there was a way to play 8 and 16 bit games online multiplayer. Like some big library arcade. I'd totally pay to subscribe.

post #3126 of 4228
Quote:
Originally Posted by Imhoff View Post

Speaking of RTS games and further more on sound design, anyone remember playing Total Annihilation? That game was an absolute blast to play. And the soundtrack was insanely epic.

Total Annihilation was fun, but completely unbalanced. They just kept throwing new units in it and didn't worry about the gameplay holding up.
post #3127 of 4228
Oh and best RPG ever. Nothing else need apply:

263
post #3128 of 4228
Increasingly disappointed in Diablo III, but I've never been a huge ARPG guy so I don't know why I picked it up
post #3129 of 4228

What are some of our favorite game Sound Design/Scores?

post #3130 of 4228
Quote:
Originally Posted by death shot View Post

What are some of our favorite game Sound Design/Scores?

Kind of obvious, but the Skyrim score is huge. Especially the dragon theme.
post #3131 of 4228
Diablo III has been a clusterfuck from day 1 for me. First the servers being down constantly, then the lag and frequent disconnects, and now my account just got hacked.

...all on an ostensibly single player fucking game.

Blizzard has really fucked the experience of this game with their stupid social account/real money auction house/DRM bullshit.
post #3132 of 4228
Quote:
Originally Posted by munchausen View Post


Kind of obvious, but the Skyrim score is huge. Especially the dragon theme.


That's a good score. I'm glad they avoided going the Hollywood massive orchestra and big sound road with its orchestrals and instead focused on dynamics. I hear a great balance of delicacy and Wagnerian thunder in that score that feels pretty seamless.

 

 

 

Blade Runner PC game

 

Dead Space

 

Mass Effect

 

All of these games blended fantastic SD with a great score. I really love Mass Effect's use of the Classic Berlin School sequencer-based aesthetic.

post #3133 of 4228
Quote:
Originally Posted by death shot View Post

What are some of our favorite game Sound Design/Scores?

Kind of listed some earlier in this thread, but here are some that I remember:

-Total Annihilation

-Command and Conquer: Red Alert

-Skyrim

-Bioshock / Bioshock 2

-Descent 2

-Grim Fandango
post #3134 of 4228
Nice. I think that i posted something about descent 2 a while back. I would really love to get a game going. Then puke over mic from motion sickness.

Gravis joystick!
post #3135 of 4228

So I just finished Mass Effect 3. I can't see why so many people hated it. I liked it.

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