Originally Posted by hopkins_student
Did you play it on the hardest difficulty level? The lack of an aiming sight makes it so difficult that I hadn't really noticed the AI wasn't up to snuff. It's seemed pretty good so far.
Yes. I also played on the "regular" difficulty and found it kinda' tough towards the end of the game. My problem with the AI is the same problem I have with AI in other open-world games, in that the line-of-site is very shoddy ("There's no way that dude saw me 100 yards away, peeking out from behind a bush on a hill.") and the combatants can be very easily manipulated (drawing them into a house, planting explosives and jumping into the water). I still think it's a great game, if not the revelation everyone thought it would be. But yeah, for the next iteration I hope they work on the AI. That's the next huge technological push: having AI act realistically in dynamic open-world environments.
Anyone else getting Devil May Cry 4 today? I'm torn as both versions have their merits. The 360 version has better graphics, achievements, leaderboards, rumble and no install. Apparently, it also sounds like an F-16 taking off when playing on your 360. The PS3 version has a lenghty install but very short load-times and the PS3 controller, which is similar to what I'm been playing DMC on since the first. Decisions, decisions.