Originally Posted by chronoaug
Yea, maybe over the summer or something i'll try ME1 and 2 but i'm also not that stoked on dialogue tree stuff. Have you played any of FFXIII, brian or head much about it? I figured you'd be the guy to ask Also, did anyone find it strange that FFXIII sponsored NBA All Star Weekend or at least the celebrity game? It's jokingly around the entertainment and sports world called "the black superbowl" and i'm sorry to be stereotyping but outside the black japanophile anime nerds that i've met i've never met another who just happens to be into jrpgs. Maybe they figured a lot of nerdy people would be watching the celebrity game? I dunno but just seemed like weird advertising placement to me
Yea I played through FF13 in Japanese... + Beautiful graphics, character models are really top-notch + World is interesting, has a lot of cool lore if you care to spend the time reading little journal entries you get, but you get enough of it just from playing through the story + Character interactions are great (they talk to you and each other during general exploration scenes), and something previously unseen in Final Fantasies. + I LOVE the battle system, but many others don't like it. I don't look at FF games from a super hardcore stand point though, so the fact that it has some ways to exploit it doesn't bother me. + Storyline is pretty cool, a few interesting plot lines but nothing too exceptional + The storyline is paced incredibly well. There aren't any dry points at all. It moves at a good speed from start to finish. - Game is extremely linear for the first 20 hours.. more linear than uncharted or gears of war - you're basically walking along a scripted path from beginning to close to the end. - Item / weapon creation is a huge departure from previous FFs. It's very streamlined and I personally didn't like it as there's almost no satisfaction in getting new weapons since they have to be upgraded to be effective (I ended up using the starting equipment all the way to the very last chapter). - Dialogue is typical anime affair, what's said doesn't matter as much as how loud it's yelled. Nothing special here, even though the voice acting is good. - No puzzles. None.
Overall I'd give it a solid 7/10, which to me means its worth playing, but it's not a brilliant masterpiece by any stretch of the imagination. Overall, the combat system is fast and fun, the graphics are beautiful, and the pacing of the storytelling keeps it a fun game to stick through with to the end.
I get the feeling Demon's Souls is painful. I know you and dusty went back and forth on it a while back, but how does the game's pros outweigh the difficulty?
The difficulty is a plus of Demon's Souls, and I know Dusty ended up liking it in the end as well. DS is my favorite game of the generation, thus far. It's one of the few games in years where the developers reward you for playing intelligently and creatively, and that is huge marks in my book. To beat the game you have to master it - a rarity in the current gaming climate. To me, that isn't a bad thing.