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Call of Duty 4: Modern Warfare - Page 3

post #31 of 68
Quote:
Originally Posted by whnay. View Post
I agree but my hardcore PC days are over.

At least until Starcraft 2 hits shelves.

Quote:
Originally Posted by Southern-Nupe View Post
I know Halo3 is capable, but can COD4 be played online between Xbox and PC gamers?

I'm just speculating, but probably not. Halo can because of relatively few controls and lack of recoil evens the playing field between console and PC gamers.
post #32 of 68
I hope it lives up to the CoD name. Original Call of Duty multiplayer was amazing. The SP was brilliant too. The only thing that concerns me is that it will be too dumbed-down for consoles. CoD 2 wasn't that way, but neither was Morrowind and look at Oblivion.
post #33 of 68
Quote:
Originally Posted by Edward Appleby View Post
Original Call of Duty multiplayer was amazing.
Yes! I liked UO a lot, as well, though I think the original was a little better. Favorite map? Mine changed a lot. At first it was Carentan (like everyone else), but by the end it was actually a toss-up between Brecourt and Hurtgen. Any map where I can justify using the K98 is fine by me! And snipers never particularly bothered me, mostly because the satisfaction of sneaking around an unguarded flank and bashing two guys who never looked away from their scopes was unrivaled.
post #34 of 68
Anyone get it yet? If so,___
post #35 of 68
nm
post #36 of 68
Yes, Call of Duty! I can't wait!
post #37 of 68
I started playing it last night. It's strange to see the standard Tom Clancy War Hardon story executed with CoD's cinematic style (as opposed to the usual embarrassing efforts out of Red Storm and their subcontractors). Strange and really pretty disturbing, given the modern the context. Gameplay is similarly schizophrenic. Very much feels like a standard WW2 shooter with modern gun models. Don't go in expecting realism. Overall, I'd say it's a very odd experience so far. Not entirely unpleasant, but not exactly good, either. If you were expecting Call of Duty's narrative and ideological comic simplicity applied to the modern world with the exact same gameplay as every other Call of Duty game, I guess you'll be less surprised than I was.
post #38 of 68
Quote:
Originally Posted by Arethusa View Post
If you were expecting Call of Duty's narrative and ideological comic simplicity applied to the modern world with the exact same gameplay as every other Call of Duty game, I guess you'll be less surprised than I was.

I take it you hadn't played the demo?

All I personally care about is what the MP experience is like... played any yet?
post #39 of 68
I did not. I just watched the trailer, which is now the intro movie, in which you listen to Russian terrorists talk about attacking America and then see Ay-rab terrorists shoot you in the head with a desert eagle (which terrorists love) and then are revealed at the end to be in a squad led by Russian Biker Sam Fisher. I have played no mp. I, ah, can't, if you know what I mean. And, in any case, I never do anyway.
post #40 of 68
The demo sort of surprised me with just how much it felt like COD2. It's pretty much the same game with a slight graphical update and new toys. I was a fan of the original COD's MP, but COD2's MP didn't really do it for me. I'm interested to see how this one is. ET:QW wasn't all I was hoping it would be.
post #41 of 68
Quote:
Originally Posted by Arethusa View Post
I started playing it last night. It's strange to see the standard Tom Clancy War Hardon story executed with CoD's cinematic style (as opposed to the usual embarrassing efforts out of Red Storm and their subcontractors). Strange and really pretty disturbing, given the modern the context. Gameplay is similarly schizophrenic. Very much feels like a standard WW2 shooter with modern gun models. Don't go in expecting realism. Overall, I'd say it's a very odd experience so far. Not entirely unpleasant, but not exactly good, either. If you were expecting Call of Duty's narrative and ideological comic simplicity applied to the modern world with the exact same gameplay as every other Call of Duty game, I guess you'll be less surprised than I was.
You should maybe stop expecting games published by EA/Ubisoft to be scholarly dissertations of the ethical ambiguities of war. Would you want that from a big game developer anyway (given the current work of big game developers)? We all know how ridiculous MGS storylines are -- I'd rather a game be mindless.
post #42 of 68
Thread Starter 
Quote:
Originally Posted by dusty View Post
You should maybe stop expecting games published by EA/Ubisoft to be scholarly dissertations of the ethical ambiguities of war. Would you want that from a big game developer anyway (given the current work of big game developers)? We all know how ridiculous MGS storylines are -- I'd rather a game be mindless.
+1.

I played the MP extensively last night. It favors people who play as the unlocks serve up considerable advantage (ie - gun sights, silencers, etc.). But the custom class and skill attributes are a nice change from the everyday shooter. The gameplay is still a bit arcady for me as I'm much more into "realistic" shooters like GRAW and RS but overall a very good MP experience.
post #43 of 68
Quote:
Originally Posted by p.trick View Post
At least until Starcraft 2 hits shelves.

Goodbye social life.
post #44 of 68
Quote:
Originally Posted by whnay. View Post
I played the MP extensively last night. It favors people who play as the unlocks serve up considerable advantage (ie - gun sights, silencers, etc.). But the custom class and skill attributes are a nice change from the everyday shooter. The gameplay is still a bit arcady for me as I'm much more into "realistic" shooters like GRAW and RS but overall a very good MP experience.

Thanks for the quick review! My normal online shooter buddy is having problems getting it to work with Vista 64, and I haven't had enough time away from work to play the game yet. I don't necessarily mind arcade-y. Did any classes seem unbalanced?
post #45 of 68
Thread Starter 
Quote:
Originally Posted by Saucemaster View Post
Thanks for the quick review! My normal online shooter buddy is having problems getting it to work with Vista 64, and I haven't had enough time away from work to play the game yet. I don't necessarily mind arcade-y. Did any classes seem unbalanced?
Spec ops with the default weapons is tough, if only because the iron sights on the mp5 are horrid. I'm running an assault / spec ops class variant with assualt weapons and spec op skill abilities. Its worked alright so far. Overall, however, I'd say its really just map dependent. For example, the map Overgrown favors snipers as its filled with wide open terrian and lots of shrub cover. If your a fan of the older COD's you will like it. The single player is the best I've played in a long time, Halo 3 included.
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