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Any New MMPORPGs Worth Playing (excludes WoW and GWars) - Page 2

post #16 of 56
Quote:
Originally Posted by Brian SD View Post
God I couldnt tell you, to be honest. Just that everything is balanced, combat and encounters are fun, and that PvP is apparently a pretty good time as well, AFAIK. I keep reading and hearing about it but I can't recall the details right now, but I do recall that they completely revamped the newbie levels, pretty much all but ditched their old system with the island and everything.

Check out the FOH guild board, there was some 40 page thread or something like "Should I come back to EQ2" and the consensus was "yes."

Biggest mistake they made with EQ2 was trying to make it so different from EQ1. People liked EQ1. That's why they played it for so long, despite its problems. Raiding was fun. Small raids just don't capture the same feeling as some of the EQ1 encounters where you had to coordinate several groups to down a Mob.

Anyway, I still have an active account but I'm trying to learn spanish. That'll never happen if i get back in to MMO's despite how tempting it sometimes is. MMOs are like heroin for me. Once I start playing them i get sucked-in to the competitiveness of them. I can't stand being a lowbie because i've always played with the best guilds and hate playing with unskilled players.
post #17 of 56
Quote:
Originally Posted by Tiranis View Post
Having played LoTR in beta, I can say that's definitely an amazing MMO with a great plan. I don't really have the time to play, nor do I have a computer to play on (having only MacBook currently), but I really enjoyed the time I spent in beta (3 months)...

What I like about the game is that it doesn't rush me, there were times when I would just spend an evening walking around the world and exploring the different locations. Or in-game parties with pipe-weed, fireworks, and stuff...

And the "accomplishments" or whatever they're called make the grinding much more acceptable. I hate grinding for xp, but here you actually get stuff for it so it's worth it. It's actually fun. *gasp*

Plus it's great that I can spend around 5 hours a week on the game and still have plenty of fun in the process.

I'll be getting back in as soon as I get my Mac Pro this summer.

(Disclaimer: I hated WoW.)

As for other games... I'm looking forward to Pirates of the Burning Sea which is to be released towards end of 2007, hopefully. I used to play CoH for about a year and I enjoyed it a lot, then stopped because I didn't have time for MMOs. Then I got into LOTRO beta and I decided not to return to it.

One of the great things about both LOTRO and City of Heroes is the community, it's mature, respectful, and helpful.

Yeah, I loved City of Heroes because of the community. You could run around and just muck around with a great group of high-level players. I really, really try to like WoW (and have had a subscription since release) but it's so tedious and the community is terrible. People treat it as if it's a job, not a game.
post #18 of 56
Quote:
Originally Posted by jonglover View Post
Yeah, I loved City of Heroes because of the community. You could run around and just muck around with a great group of high-level players. I really, really try to like WoW (and have had a subscription since release) but it's so tedious and the community is terrible. People treat it as if it's a job, not a game.

That's what happens when you make everything soloable. I barely played WoW, but my impression of it was that you soloed to 60 and then started raiding.
post #19 of 56
Thread Starter 
I opened two accounts for WoW on opening day (Thanksgiving weekend). I two-boxed a priest and hunter to 60 by Xmas. That was playing about 15 hours a week, a drop in the time sink bucket of MMOs. I joined a small, adult guild at about lvl 40 and ran instances once or twice a week, until about 58, then you needed to start gearing up by running Scholo, LBRS, and UBRS. I found pick up groups full of crappy fan boi players. It was way too easy to lvl, nothing to train first time MMO players or sort out the men from the boys. I joined a larger, adult guild and started MC over the Xmas holiday. Had both my critters in almost full epics by Feb. Some new content got added that was fun for smaller groups and I enjoyed that. Then the bug zone opened...can't remember its name, the one off Ungaro Crater. That had some new quests, then that dungeon by Booty Bay opened. I quit right after we got those bosses on farm status (I always loved the blood lord and bat lady fight).

I came back for the ExPac, found my old EQ guild, hoarde on PvP server, ran a BE mage up to the Outlands. Got tired that time real fast. Maybe I'm too old/busy for an MMO now.
post #20 of 56
My favorite thing about gaming is the immersion. In Zelda, for instance, I like walking around the villages immersing myself in the personalities more than I do playing through dungeons. I never thought this was a weird perspective until I started going on gaming related message boards where people were having conversation about turn-based RPG attacks and the like. I'm like, "Who wants to talk about this shit?" I'm a fiend for art design and escapism.

And with that in mind, that's why WoW is so irksome. It's so linear, there is little to no exploration, there's absolutely no community within the game (I'm not talking about RPers, but people who just play the game intended without Ventrilo and raid schedules), immature X-Box Live-esque kids calling people...various names, it has a pukey pseudo-cartoony aesthetic, etc., etc. Yet, I still have a subscription. It's one of those things I feel I need to force myself to like, which is unfortunate.
post #21 of 56
Thread Starter 
I always liked the community of a good guild. As an EQ player from open beta, community was always huge. I spent almost all my EQ time in an adult uber guild and it was quite the social network. A few marriages happened in the guild. We met up every six months in Vegas for RL partying. I still keep in touch with a few guildies and I left EQ in 2003.
post #22 of 56
Thread Starter 
dkzzzz, Warhammer looks very interesting. Some great concepts that should appeal to all commitment level gamers, and looks like you should be able to move back and forth between play time commitments. I hope they take me into beta.
post #23 of 56
jon that's pretty common sentiment about WoW among players and haters alike, especially those that are jaded against treadmill progression from past experiences. I'm going to bootcamp my Mac soon and I might start up EQ2, i'll let you guys know how it goes.
post #24 of 56
Why did I click here?? I don't need to go back down this road in life.

For most of my time in college my roomates and I spent hours and hours and hours on end playing Final Fantasy Online and then switched to World of Warcraft.

I was a bit more fond of WoW because I'm a bastard and got kicked out of nearly every group I was ever in playing FF and past level 30 you really can't play solo as a Beastmaster; but, as a Hunter in WoW you can go it alone for a long long time.
post #25 of 56
Thread Starter 
Quote:
Originally Posted by SoCal2NYC View Post
Why did I click here?? I don't need to go back down this road in life. For most of my time in college my roomates and I spent hours and hours and hours on end playing Final Fantasy Online and then switched to World of Warcraft. I was a bit more fond of WoW because I'm a bastard and got kicked out of nearly every group I was ever in playing FF and past level 30 you really can't play solo as a Beastmaster; but, as a Hunter in WoW you can go it alone for a long long time.
If you want the single best class, all round, in WoW, it is the warlock. So OP it's not funny, especially if you did not play on a carebear server. Hunters became OP with the revamp of the pet skills, a BM hunter was OP too.
post #26 of 56
Now I'm watching the World of Warcraft South Park episode.
post #27 of 56
The last time i played EQ2 was when they released the expansion with the Fae. A lot had already changed since the first time I played. I think they've got a lot of great systems in place. It's a very well designed game with quite a lot of content. I think it could be fun with the right group of players.

The frustrating thing for me was that I couldn't find anyone I really wanted to play with. I'm used to playing with highly skilled and focused players, but I'd be looking to play 15-20hrs a week at most. They tend to play a minimum of 40. I'm also the opposite of jon. When I logon, I want to grind or do something productive so that I can get to the high-level content, because that's where other like-minded players are. For me it's all about raiding in a pve game or pking in a pvp game.

Unfortunately, I don't have the time to play with my old guildies anymore, and it's a bit painful to play with lesser players or pick-up groups. No matter how little or how much I play, I like to feel that I'm being productive with the time. I'm very much an optimizer when it comes to XPing. If I think a group is capable of getting 10000xp/hour, it'll annoy me if we're only getting 5000 because they suck.

How many hours do you guys see yourselves playing per week? I could be tempted to play something if a few of us agreed to stay within leveling distance. I tend to outlevel people, but if I played now and we set leveling restrictions each week we could all stay around the same level and group as often as possible. Leveling discrepancies don't matter as much in EQ2 because of the mentoring system.

I would refuse to play anything wow-like so that would exclude lotro. EQ2 would be my preference. I'd much prefer to play a hardcore mmo and take my time working through it. I find it more engaging and more rewarding.

Anyone interested in an SF guild? I still have a char in EQ2 and could maybe mentor a couple of you. We could pick complementary classes. I call tank!
post #28 of 56
gqgeek thats not a bad idea
post #29 of 56
Thread Starter 
Interesting thought GQ. I never played EQ2, I just took a cold turkey break between finishing PoT and the release of WoW. I also am like you, it is why I loved my EQ guild so much. Two or three weeknights with a 3-4 hour commitment, maybe one weekend day optional for about 5 hours. Time zones are always an issue, as the three hours good for me on a Tuesday might be at your bed time (I'm Pacific time).

I can tell you right now, I'll be there on release day for Warhammer, their new systems of PvE, PvP, and RvR look excellent.
post #30 of 56
Thread Starter 
Oh, is there BL's in EQ2? That became my favorite toon and he was actually one of the top few BL's according to eqstats.com. If so, I call BL.
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