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New SimCity Game (2013) - Page 2

post #16 of 30
I'm sold.
post #17 of 30
Quote:
Originally Posted by jrd617 View Post

This game is supposed to be easier to pick up. Less financial ledgers, manual water pipe laying, etc.
There's always SimTown lol8[1].gif

I tried hard with SimCity 4 but it was just unbelievably complex. Having to plan out the whole suburban/urban metropolis area to get anything functional was more like a job than a fun game.
post #18 of 30
Quote:
Originally Posted by Gibonius View Post


I tried hard with SimCity 4 but it was just unbelievably complex. Having to plan out the whole suburban/urban metropolis area to get anything functional was more like a job than a fun game.

 

Yeah, I found SimCity 4 to be more of a chore than a game. Generally speaking, I tend to be a "more complexity = more fun" type of guy with my strategy games. (I greatly preferred Civilization 4 to the dumbed-down Civilization 5, for instance). But with SimCity 4, it was just too much to deal with while not stressing out. It almost felt like work.

 

SimCity 2000 struck the perfect balance between detail and simplicity, IMO.

post #19 of 30
Thread Starter 
Quote:
Originally Posted by Gibonius View Post

I tried hard with SimCity 4 but it was just unbelievably complex. Having to plan out the whole suburban/urban metropolis area to get anything functional was more like a job than a fun game.

Yeah, not to mention there were so many crashes and bugs. And it was laggy when you scrolled around the city. But the crisp new "Glassbox" engine and Moore's Law are supposed to take care of this. (It has been 10 years)

Based on the videos and interviews I've read, I am optimistic that some of the duller "complexities" will be taken out. Laying water pipes did make the game more like a job.
post #20 of 30
Quote:
Originally Posted by jrd617 View Post

Yeah, not to mention there were so many crashes and bugs. And it was laggy when you scrolled around the city. But the crisp new "Glassbox" engine and Moore's Law are supposed to take care of this. (It has been 10 years)
Based on the videos and interviews I've read, I am optimistic that some of the duller "complexities" will be taken out. Laying water pipes did make the game more like a job.

I didn't mind the water pipes in SC2K, buggy though they could be at times. But when you started adding sewage systems, power and water management micro, etc., it got very annoying very quickly.
post #21 of 30
Thread Starter 
Quote:
Originally Posted by Reggs View Post

I love the music from Sim City 2000. It's so catchy!

Good city building MIDI tunes nod[1].gif
post #22 of 30
Quote:
Originally Posted by Gibonius View Post

I tried hard with SimCity 4 but it was just unbelievably complex. Having to plan out the whole suburban/urban metropolis area to get anything functional was more like a job than a fun game.

Quote:
Originally Posted by Jackie Treehorn View Post

Yeah, I found SimCity 4 to be more of a chore than a game. Generally speaking, I tend to be a "more complexity = more fun" type of guy with my strategy games. (I greatly preferred Civilization 4 to the dumbed-down Civilization 5, for instance). But with SimCity 4, it was just too much to deal with while not stressing out. It almost felt like work.

SimCity 2000 struck the perfect balance between detail and simplicity, IMO.

I loved SimCity 4. However, I am a nerd who has a graduate degree in urban and regional planning, so I may be a bit biased...

That being said, I agree that SimCity 2000 was the best in the series.
post #23 of 30

Man, this thread has me wanting to dust off some SC2000 and play the heck out of it. I know there's an iOS version of some sort of SimCity -- maybe it's 2000? Does anyone have experience with it? Is it a decent adaptation? The touch screen interface doesn't strike me as being extremely well suited to SC, but I'm willing to give it a shot if anyone endorses it.

post #24 of 30
Quote:
Originally Posted by Jackie Treehorn View Post

Man, this thread has me wanting to dust off some SC2000 and play the heck out of it. I know there's an iOS version of some sort of SimCity -- maybe it's 2000? Does anyone have experience with it? Is it a decent adaptation? The touch screen interface doesn't strike me as being extremely well suited to SC, but I'm willing to give it a shot if anyone endorses it.
I would like to know this too. getting on a 20 hour plane ride this weekend and could use an iPad burner
post #25 of 30
It has a ton of bad reviews.
post #26 of 30
Quote:
Originally Posted by Reggs View Post

It has a ton of bad reviews.

Press, blogs, or App Store? Nine times out of ten, bad App Store ratings are just people's bitching about the price. Folks seem to throw hissy fits if a game is priced above $0.99 these days.

Time to hit teh Googles, I suppose.
post #27 of 30
they said it crashes a lot. nvm
post #28 of 30
Quote:
Originally Posted by HRoi View Post

they said it crashes a lot. nvm

 

Lame. Oh well.

post #29 of 30
You can't build more than a small town on the iPhone one. The performance is so poor that you'd rather start the game over again. I don't get playing games on Facebook. I have a hard enough time trying to use Facebook, much less play a game in it.
post #30 of 30
I have the iPhone version and have read the complaints about all the crashes but I never experienced that problem...
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