Quote:
Originally Posted by
yjeezle 
however, didn't the giants have one of the top 5 pass rushes in the league (if not the best)?
can't say much about the patriots... but i thought the patriots defense was actually pretty bad.
so... is this a causation thing? you can't keep playing prevent defense the entire game right?
The Giants have a great pass rush because of their line, not because of blitzing. Only two Giants linebackers and no CBs or safeties had sacks this season. (43.5 sacks from the line, 4.5 sacks from linebackers.)
Prevent defense is the exact opposite of blitzing and should be used just as sparingly, when the only option is to throw the ball deep. The problem with prevent defense is that it opens up the middle of the field and can allow the QB to throw underneath for a big gain (or scramble). Plus, since there are only 3 pass rushers, the QB has plenty of time to scan the field for the best option. Can't tell you how many times I've seen teams give up first downs on 3rd-and-long by playing prevent defense. Prevent defense only works at the end of a game when you have a lead and are trying to keep the clock running. Even then it can be beaten.
There's a balance between coverage and pass rush. They work together. A good pass rush forces a QB to make a decision and throw the ball, and good coverage will take away his options. If the pass rush is bad, the QB will be able to cycle through his reads and give skill players a chance to get open. If the coverage is bad, the QB will be able to get rid of the ball quickly and hit one of his first few reads.
The x factor in the whole situation is execution. Play calling is academic until you take into account the fact that the players are not perfect and you might have to stray from the ideal play call because of it.