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Crackdown 2
post #2 of 9
7/8/10 at 5:02pm
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post #3 of 9
7/9/10 at 12:53am
- Don Carlos
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Yeah, seriously. I was so excited to get this game today because I loved the original. But then I tried it out, and I was like, WTF? Why are the graphics somehow worse than the circa-2007 graphics from the first game? And the gameplay is also clunkier for some reason. Total fucking fail. I'ma go bust out and dust off Crackdown 1 and replay that instead. BTW, Crackdown 1 was not mediocre. It was awesome! I'm a sucker for sandbox style games, though. And I loved the mechanics/gameplay, especially with fully upgraded agility.
post #5 of 9
7/9/10 at 1:06am
- Don Carlos
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Crackdown 2 review on 1up.com, which I just finished reading, sums up my thoughts on the game perfectly (as well as my thoughts on Crackdown 1, by contrast to CD2's shitshow). In particular, they spelled out why the graphics actually seem worse in this version. In an effort to make the setting "post-apocalyptic" and "grimy," the developers filtered all the city's colors through some weird, reddish, muddy filter that makes everything seem washed out and low-resolution. By contrast, CD1's graphics -- while certainly not revolutionary or anything -- were bright and vivid. Oversaturated, even, for stylistic and comic book-like effect. That effect was great, and its absence is very noticeable in the sequel. I much prefer everything about CD1 to CD2.
post #7 of 9
7/10/10 at 5:28am
Quote:
Crackdown 1 was not mediocre. It was awesome! I'm a sucker for sandbox style games, though. And I loved the mechanics/gameplay, especially with fully upgraded agility.
Saints Row 2, GTA IV, Red Dead Redemption, Infamous, Just Cause 2, etc are awesome. Crackdown definitely isn't in a class with those games. I wouldn't even put it in a class with Assassin's Creed, Just Cause 1, and Prototype. The problem with Crackdown is that there was already a game that did everything it does better, and on older hardware. When I played it I couldn't help but feel that it was a downgrade from Spider-Man 2 on the original Xbox. The web slinging is similar to but much better than agility orb jumping. And whereas Crackdown's combat is lame, Spider-Man 2 lets you give thugs piledrivers off the empire state building. It was a nice filler game since the 360 lineup was thin, but that's all it was. Sorry that the sequel couldn't even live up to that standard and they ripped you for $60. I was thinking about getting it myself and might have made that mistake had I not played the demo. It's sad when they get so lazy that they can't even meet modest expectations.
If you want the ultimate sandbox experience, I recommend going all-in on a high end gaming PC. I've got a pair of heavily overclocked GTX 480 along with a 4ghz i7 and GTA IV was just mindblowing, like a totally different game from the console versions with a few mods, all sliders maxed, and a smooth framerate at 2560-1600. Just Cause 2 is similarly stunning.
- Don Carlos
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Quote:
Saints Row 2, GTA IV, Red Dead Redemption, Infamous, Just Cause 2, etc are awesome. Crackdown definitely isn't in a class with those games. I wouldn't even put it in a class with Assassin's Creed, Just Cause 1, and Prototype. The problem with Crackdown is that there was already a game that did everything it does better, and on older hardware.
Quote:
When I played it I couldn't help but feel that it was a downgrade from Spider-Man 2 on the original Xbox. The web slinging is similar to but much better than agility orb jumping. And whereas Crackdown's combat is lame, Spider-Man 2 lets you give thugs piledrivers off the empire state building.Quote:
It was a nice filler game since the 360 lineup was thin, but that's all it was. Sorry that the sequel couldn't even live up to that standard and they ripped you for $60. I was thinking about getting it myself and might have made that mistake had I not played the demo. It's sad when they get so lazy that they can't even meet modest expectations.
post #9 of 9
7/10/10 at 10:59pm
Quote:
But to compare Crackdown unfavorably with a bunch of games that came out anywhere from 1 to 3 years later is totally unfair.
Why? It's the same hardware and the 360 was maxed pretty quickly due to the ease of development. It's not like they were handicapped making it and we both agree that they weren't being bleeding edge innovators with regards to design. Calling unfairness would be more relevant if those games were only superior on the technical aspects. But Crackdown's story, vehicles, gunplay, and missions were all pretty bad and the only thing that saved the game was agility orbs. I think a comparison to San Andreas only makes Crackdown look worse since San Andreas was built on inferior hardware but is the better game by far with much better production values and a detailed city that has a lot more to do.
Quote:
Agreed 100% about CD2, so no argument there. But I think you're being unnecessarily harsh on CD1, because your opinion of the game is divorced from time and is relying on recency bias.Nah man. I've been playing games ever since my parents bought me an Atari 2600 and River Raid on clearance when I was like 4 years old. I dabble in almost every single genre, everything from Romance of the Three Kingdoms menu-based strategy games to Steel Battalion with its dual joystick, triple foot pedal, 40 button controller. Since I've played the vast majority of great games, I don't find it difficult to tell how good a game is even if there aren't similar games released around the same time to judge it against.
This gets me into arguments all the time. For example, people will say that Lost Odyssey and Tales of Vesperia are great RPGs, I'll rightly point out that they're crap, and the traditional response is "No they aren't, they're the BEST jrpgs on the 360." To me that doesn't mean much since I won't give a game a pass just because it was released into a vacuum. Instead I'll compare it to what came before, after, and even on other systems. I may play it and even enjoy it since there's nothing better to do, but I'll still be critical.
If later releases diminish a game's standing much, then it wasn't very good to begin with (except in special cases like Burnout where the game is built on spectacle and later games will surely trump it, or sports games where continuous improvement is expected). In fact, a great game's status should only be cemented by the passage of time. Just look at Ace Combat 4. I thought it was a masterpiece the first time I played it, and that opinion is vindicated now that 10 years have passed and no flight combat game surpassed it.
Fuck, this is way too much effort being expended to discuss Crackdown of all games.
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