As was mentioned, I think color, especially the noticeable use of crazy colors lacks subtlety. There's a much higher level of sophistication going on when you play with textures, silouettes, patterns, etc. To me, large or crazy patterns are probably the "cheapest" way to make something stand out, doesn't require much thought. Next comes crazy colors. of course I'm generalizing here. If anything it takes a lot of work to use a lot of color or pattern in a way that's well done, or simply big balls, eg Barims, or Uncontrol. then there's James who just mishmashes a bunch of crazy stuff together and it generally just looks overdone.