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Designing/Selling Clothes - Page 2

post #16 of 50
Quote:
Originally Posted by KitAkira View Post
Damnit, I've been had. I was so optimistic that this would mean actually designing clothes My hope for the world is undeserved


Yeah my sarcasm was a (10) with my cafe press comment. I thought he meant cutting / sewing / etc his own clothes.

ahhhhhh
post #17 of 50
1. Paint an ugly-as-hell design on a t-shirt.
2. Tell people it's from Jil Sander and sell for $200
3. ???
4. PROFIT!!!
post #18 of 50
Quote:
Originally Posted by JackM View Post
1. Paint an ugly-as-hell design on a t-shirt.
2. Tell people it's from Jil Sander and sell for $200
3. ???
4. PROFIT!!!

face shirt .com
post #19 of 50
Maybe try out for Project Runway?
post #20 of 50
Quote:
Originally Posted by stylar View Post
So, putting the sarcasm aside, what's the process like for designing and prototyping a piece of clothing? Technology should make it easy and cheap, I assume.

you're seriously retarded and shouldn't even attempt this
post #21 of 50
Quote:
Originally Posted by stylar View Post
So, putting the sarcasm aside, what's the process like for designing and prototyping a piece of clothing? Technology should make it easy and cheap, I assume.

Yeah, dawg, all you need is one of these.
post #22 of 50
Hey OP I know a designer who is lookin for some work. You and him should make beautiful music together. His shit is so fresh!
post #23 of 50
Fashion Plates.
post #24 of 50
Quote:
Originally Posted by impolyt_one View Post
I love how you pose and answer your own question in the same post, within the first two lines.

I read the first line as one person and the rest as another/multiple people. Kidna like a text-formatted infomercial.
post #25 of 50
Quote:
Originally Posted by stylar View Post
I am in school, but not for clothes design. This is something I want to do on the side. It might even just be a way for me to make clothes for myself, though if others are interested I would for sure sell. So, putting the sarcasm aside, what's the process like for designing and prototyping a piece of clothing? Technology should make it easy and cheap, I assume. If you have experience taking an idea and making it into a product, how did/would you do it?
This is a great book and in general if you're serious about this I'd highly recommend doing a good deal of research & reading, then complimenting it with practical work (drawing, sewing, etc.). http://www.amazon.com/Fundamentals-F.../dp/2940373396 Also you mentioned your drawing isn't up to scratch, drawing is fundamental to fashion design, so if you are serious about this idea I would encourage you to pick up this fantastic book for drawing the human figure. http://www.amazon.com/Atlas-Human-An...1603238&sr=1-9 Though what it comes down to ultimately is your ambition, as this will decide how far you take your interest and in many ways how succesful you'll become, because those who really want something will do the reading, do the research and strengthen their weak spots (e.g: your drawing) in order to achieve their goals. So essentially we can help you in ways like I have here, but you primarily should be helping yourself. Good luck.
post #26 of 50
Buy a sewing machine of craigs list, borrow a pattern book from your library, get in your basement and learn to sew. If you can't sew or make patterns, you can't make a clothing line. You've gotta be able to walk before you can run, and right now you can't even crawl. You wouldn't walk into a laboratory and say "alright guys, I have this idea, it's a cure for cancer... my idea is it works fast, it works on every cancer, and it has no side effects! Isn't that great! Now make it."
post #27 of 50
Related to this thread (haha): Does anyone want to buy my fashion brand for an undisclosed amount of money? (0) The amount of money I would ask is comparable to about 2 months income and the potential for good income in the future is all but guaranteed, all intellectual property and future technical support included; one would have to be stupid to not make money on it. THis would involve quitting whatever job you have and becoming your own boss, but it's got the potential for the biggest return that I've heard of in this day and age.
post #28 of 50
Quote:
Originally Posted by Listi View Post
Buy a sewing machine of craigs list, borrow a pattern book from your library, get in your basement and learn to sew. If you can't sew or make patterns, you can't make a clothing line. You've gotta be able to walk before you can run, and right now you can't even crawl.

While this may be true in certain circumstances, it isn't absolutely true, I know of people who are only just starting their own line and are already able to outsource their pattern-making and production of the clothes, leaving them with only needing to find the fabrics and draw up the concepts - as far as getting clothes produced is concerned. Not saying it's like this in all cases as you may not be able to get that kind of connection in every case, but these days it isn't a requirement to know how to sew or make patterns*. But it will certainly benefit you and should ideally be part of one's process in being a designer, as I mentioned in my above post.

*Considering the lack of necessity for these skils even in small lines, it is quite likely that there are high-end designers that don't do any form of hands-on work themselves save for the concepts of the designs. Though admittedly I'm not aware of the business practice of designers, so this is purely speculation.
post #29 of 50
Quote:
Originally Posted by XenoX101 View Post
While this may be true in certain circumstances, it isn't absolutely true, I know of people who are only just starting their own line and are already able to outsource their pattern-making and production of the clothes, leaving them with only needing to find the fabrics and draw up the concepts - as far as getting clothes produced is concerned. Not saying it's like this in all cases as you may not be able to get that kind of connection in every case, but these days it isn't a requirement to know how to sew or make patterns*. But it will certainly benefit you and should ideally be part of one's process in being a designer, as I mentioned in my above post. *Considering the lack of necessity for these skils even in small lines, it is quite likely that there are high-end designers that don't do any form of hands-on work themselves save for the concepts of the designs. Though admittedly I'm not aware of the business practice of designers, so this is purely speculation.
If you actually want to design clothes, you should be intimately familiar with every aspect of their construction. If you don't know how to sew, you won't know what you want the stitching on your shirts to be like; if you can't draw/cut patterns, you aren't even making clothes, you're just picking out unnecessary shit to stick on them (epaulets, extra pockets, etc.). Also, you need to have experience working with different threads and fabrics in the construction of clothes so that you can understand how every element will interact. If you've held a heavy wool but never draped it, you can't have any idea how to make a coat the way you want. Also, you have to know what you want a collection to feel like, how to structure one, and how to make one seem complete and satisfying. Even on a conceptual level, it takes training and skill to make clothes. I'm with Uncontrol here. Doing stuff like this? People go to school for years to do stuff like this. Don't be all "I want to be a professional singer; I don't read music and I don't listen to anything that would give me any kind of vocal performance background and I don't know any musicians and I've never composed anything... but it can't be that hard, right?"
post #30 of 50
Fuel Star
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