Originally Posted by Brian SD
Okay, how do you do iWS+2, iWS+4? sometimes I do it on accident, when I try to do it I end up doing SSR+2_4, and when I hold d long enough to FC, then WS+2, it's so long.. it's gotta be 20 frames.
I must be missing something on iWS moves.
BTW, I think f+4 is great for out of poke range. It's interesting.. to me, I didnt ever see a "poke range," I always jabbed way too much :-\\ That's probably why I do well with Steve, his 1,2,1 moves so far that it catches people even out of poke range.
Do you ever use cds+4, WS+2? or cds+1(,2 in DR I think? i only have 5.0/5.1) or CDS, f+1?
I probably don't do iWS "properly" - I just hold d/b until "crouching" registers but the character hasn't reached full crouch, then just release and hit 2 or 4.
By "outside of poke range" I mean when my standard pokes just whiff. At the same time, my opponent's pokes will probably also whiff, so they'd have to get closer to hit me (after blocking/getting hit by a barrage of pokes...) - which is when I hope f+4 catches them on counterhit. Not sure if this is a good set-up or not, but I find myself doing f+4 after iWS+4 a lot, because a blocked iWS+4 tends to push my opponent just out of poke range.
I should add that I'm a bit of a scrub with Jin so you may wanna take my advice with a big pinch of salt.
Re the CDS, the cancel to f,f+1 is pretty much the only move I use from it, maybe with the odd cancel to (E)WHF for variety.