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Things that you know that kids now will probably never understand - Page 5

post #61 of 175
Quote:
Originally Posted by VersaceMan
Those were the first two computers I used, from about the time I was 5. After that, the Apple IIE and the Apple IIGS.

Here's another one that kids won't know - the big floppy disks that were actually floppy.

And they made a funny sound when vigorously bent and waved about
Yes, I am easily amused, lol.
post #62 of 175
Quote:
Originally Posted by skalogre
And they made a funny sound when vigorously bent and waved about
Yes, I am easily amused, lol.
Do you know how long it took me to figure out that 3.5" floppys were not 'hard disks?' I mean, c'mon, who calls those things floppy?
post #63 of 175
Quote:
Originally Posted by imageWIS
I remember my first computer: a Commodore 64 and my second computer, a Commodore 128. I also remember programming in BASIC in DOS.

Jon.
god bless the c64 i had like thousands of games for that thing.
post #64 of 175
First game i ever played for the computer was on the 5 1/4" real floppy. Was Disney's Donald Duck Adventure. I remember putting the disk in, then leaving the room while you waited for it to load on the computer. I think with each generation our patience level must decrease because now if something doesn't load immediately on my computer I get frustrated and angry.
post #65 of 175
Quote:
Originally Posted by tiger02
Do you know how long it took me to figure out that 3.5" floppys were not 'hard disks?' I mean, c'mon, who calls those things floppy?

I remember reading in an issue of Amiga Format (woohoo, that mag was great) that 3.5" disks were called "stiffies" in South Africa. May not be true but amusing nonetheless
post #66 of 175
Quote:
Originally Posted by visionology
First game i ever played for the computer was on the 5 1/4" real floppy. Was Disney's Donald Duck Adventure. I remember putting the disk in, then leaving the room while you waited for it to load on the computer. I think with each generation our patience level must decrease because now if something doesn't load immediately on my computer I get frustrated and angry.

Yeah. I remember Amsoft's Sultan's Maze... would take ~9 minutes to load from the tape on my Amstrad CPC 464!!!! And now I get angry when Battlefield 2 takes a minute to log me in to the map, lol.
post #67 of 175
Thread Starter 
Quote:
Originally Posted by skalogre
Yeah. I remember Amsoft's Sultan's Maze... would take ~9 minutes to load from the tape on my Amstrad CPC 464!!!! And now I get angry when Battlefield 2 takes a minute to log me in to the map, lol.
You beat me with that one, but I remember loading King's Quest I for Apple II from multiple 5-1/4" disks and if you walked the wrong way off the screen, you'd have to load the whole next disk and then walk back and load the right one again... To think we put up with that and played through the whole game.

Also, writing our own games in GW- or QBASIC and our own menus and little programs in DOS batch script, programming for Telegard and Renegade BBS software, drawing ANSI art, playing Tradewars 2002 and other door games... How cool I felt when my BBS showed up in Puget Sound Computer User's listing without my sending it in... red boxing pay phones for free calls even though we didn't know anyone to call.. Yes, I was a nerd.
post #68 of 175
Quote:
Originally Posted by j
You beat me with that one, but I remember loading King's Quest I for Apple II from multiple 5-1/4" disks and if you walked the wrong way off the screen, you'd have to load the whole next disk and then walk back and load the right one again... To think we put up with that and played through the whole game.

Also, writing our own games in GW- or QBASIC and our own menus and little programs in DOS batch script, programming for Telegard and Renegade BBS software, drawing ANSI art, playing Tradewars 2002 and other door games... How cool I felt when my BBS showed up in Puget Sound Computer User's listing without my sending it in... red boxing pay phones for free calls even though we didn't know anyone to call.. Yes, I was a nerd.

That's funny... "was".

Jon.
post #69 of 175
Quote:
Originally Posted by visionology
I think they do but they are not the pen and paper of the heyday, more like video game versions.
I think D&D version 3.5 (print) is only a couple of years old. I actually attended a gaming convention last year, and paper-and-pencil RPGs had a pretty good turnout among younger folks.

As as for computers, what about the Timex Sinclair 1000? 1 BIG kilobyte of memory, expandable to 17. We had to duct tape the memory expansion into the machine, or a slamming door elsewhere in the house would jar it loose, and you'd lose your data. Games like Serpentine were provided in magazines--you'd program them in BASIC (and, I think, in LOGO), save them to tape, and play 'em. What an upgrade the Trash-80s and Apple IIes were....
post #70 of 175
How about games like Oregon Trail and Number Munchers?





I remember one time I got up to like level 36 on Number Munchers. We honestly played it in class for 2 hours, took a recess break (on the playground we all plotted the best next moves), came back from recess and played it for another hour. I can't believe the teacher let us do that.
post #71 of 175
So much for all those arguments that we were always playing outside and kids today never get the chance
post #72 of 175
Thread Starter 
Quote:
Originally Posted by VersaceMan
How about games like Oregon Trail and Number Munchers?





I remember one time I got up to like level 36 on Number Munchers. We honestly played it in class for 2 hours, took a recess break (on the playground we all plotted the best next moves), came back from recess and played it for another hour. I can't believe the teacher let us do that.
post #73 of 175
^ haha awesome shirt There must have been more than 24 hours in the day when I was a child because I can recall having enough time to be outside all day playing with friends, building forts, hiking along railroad tracks, and then fitting in enough time to beat my nintendo games and still be ready when mom yelled "suppppper's ready!" from the balcony of our home. The only thing we were missing was a big ol' cow bell.
post #74 of 175
- flashlight tag
- building treeforts from wood and nails stolen from a nearby housing development
- wackypacks and baseball cards
- ticktacking on Mischief Night (Oct. 30th)
- making forts in the "way-back" of the stationwagon for long car trips
- going to video game arcades
- 20 questions-games on car trips
post #75 of 175
Man, I remember getting to level 30 on Number Munchers (Factors, of course, was my favorite). It was awesome. I love that game. I also helped teachers work their computers in Elementary school. A teacher from a different class would call my teacher and send me over to fix their computer.

I'm going to keep all my old records, so that when my kids ask me "Hey did you ever listen to the Flaming Lips" I'll just say "There is a god. There is a god."
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